Charlie — autonomous game-agent platform
The lab behind the studio. A patent-pending runtime for game agents that think, act, and persist — built first for our own titles, then for partners.
- Patent pending
- Engine-agnostic
- Closed alpha
Indie software, engineered.
Mobile, web, and desktop products shipped from a one-man studio in Mandeville, Louisiana.
Fantasy F1 league play — pick drivers, set strategy, beat your friends across the season.
F1 prediction game with a twist — beat the bookmaker, not just your friends. Round-by-round, free-to-play.
Fix the car or walk away — a data-backed verdict in under a minute. Used-car common sense, on the web.
Self-hostable encrypted voice & text. Two cans, one string, your server. No accounts, no logs.
The ancient game of Liubo, reborn — a 2,000-year-old race game restored from fragments and bones.
A digital design wall for quilters — drag, swap, audition blocks before you cut a single piece of fabric.
AI-assisted coloring with rewards. Kids color, the world fills back in. Family-safe by default.
Cozy farm care for kids — water, feed, harvest. Made by a dad for a daughter.
Metered US sales-tax API. One endpoint, all 50 states, billed per resolved location. Built for makers.
BBQ & smoked-meats recipes with an AI Pit Boss. Pick a cut, get a battle-tested method, get coached at the smoker.
The lab behind the studio. A patent-pending runtime for game agents that think, act, and persist — built first for our own titles, then for partners.